Tomb Raider & Lara Croft
For today's Throwback Thursday, I introduce you to our German Tomb Raider Meeting, an annual 4-day event taking place in Bad Grund, Lower Saxony (in w [...] Thu, 05 Apr 2018
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Your webmistress, adventurer, geocacher, trophy and achievement hunter,
Shadow of the Tomb Raider Announced
Site News March 2018
One of the projects I am currently working on is the revision of the Tomb Raider (2013) pages (inspired by the release of the Tomb Raider (2018) movie which borrows elements from the game).
Throwback Thursday: Tomb Raider Meeting 2016
For today's Throwback Thursday, I introduce you to our German Tomb Raider Meeting, an annual 4-day event taking place in Bad Grund, Lower Saxony (in what is called the "Harz") around June, by detailing the 2016 gathering. On a side note: Anyone is invited to attend our "Tomb Raider Meeting", but we are aware that most people outside of Germany feel that the journey to get there is quite long. It is basically a follow-up article to the one from April 2016.
Tomb Raider Meeting XVIIOur 17th annual Tomb Raider Meeting was the first after the release of Rise of the Tomb Raider. Although most of those in attendance keeping up with the releases of current games had played it by now, there were a couple of PlayStation gamers - and PC gamers whose current systems were not able to run the game. Thus, playing Rise was one of the main things we did, besides playing the new Uncharted. Of course there was still the group of level builders and those who enjoyed recent custom levels as well as those that just leaned back and talked with one another.
The Main EventAs for our main event, which was organised by me and Jan from WikiRaider, we had the groups hunting for treasure, in the form of gems. With 12 willing participants we had three groups (the Adventurers, the Golddiggers - which Jan renamed into Grave Robbers half-way-through -, and the Pirates) of four members, with varying skills in gaming and outdoor exploration (especially the use of a GPS), spread evenly. On Friday these teams could search the house for gems and earn some bonus gems for playing the Endurance mode of Rise of the Tomb Raider (on Xbox). We hid the gems in pairs of two, with a piece of sellotape. Funnily the one we taped to the back of one of the most used doorknobs remained hidden the longest. Although I think that there might still be two in the "cinema" that are yet to be found. ;-) Later that day we invited everyone to the cinema to try their luck in Endurance mode. The rules were:
- escape whenever you like
- each completed day was worth one gem
- every three artefacts were worth another gem