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ClimbingYou start in the quarters of the damned. Follow the guy with the torch on your left into a room with two puddles.
Run over to the passage on the left. (If you step through the passage in front you will miss a secret.) Follow the passage. Slide down at the end. Look up, there is a spiked ceiling coming down. Find the gap in the wall on your right quickly and climb in. Follow the path. Step out to the left. Run over to the right and step onto the platform in the corner. Hang from the ledge. Let go and grab the lower ledge. Shimmy to the right and at the end climb up into the gap. Climb out to the right backwards. Collect the large medipack and the flares. Climb up into the opening overhead. Turn right and climb further up. Turn around and make a running jump over to the left. You will end up back on the upper level. Use the switch. Then climb onto the block on the left. Climb up the grate and leave it with a backflip.
Climb over to the left. There is a grating with a red/blue light behind it. In front of you is a silver line in the grate, climb up so your hands are touching this line. Jump from the grate and turn in mid-air. Grab the ladder behind you. Climb up and into the gap. Keep in mind you feet have to dangle or you can't climb in. Collect the rocket and get back out. Climb down a bit or you might bump your head. Leave the ladder with a backflip and turn in mid-air to return to the previous ladder.
First Movable BlockCrawl into the passage. Follow it to the end and turn right. Pick up the shotgun shells there. Crawl back along the passage. Stand up in the gap. Turn left and climb up. Collect the small medipack. Then lower yourself into the chamber on the other side. Kill the guard. Pull and push the crate onto the square at the other end. You can hear a rumbling noise, a block which was blocking the door leading to the exhibition room is moved. Push the button to open the door and kill the next guard.
Second Movable BlockStep out into the passage and turn right. Cross the room and collect the small medipack behind the pillar. Then climb up onto the pillars from the right. There is a ladder with an open door above it. (On the left side above you is a switch that operates this door. The door will function as ladder later on.) Climb into the passage. Run into the chamber at the back. There you will find another movable block. Push it in front of the door. Then climb onto it. Climb up into the opening. Climb out on the other side. Climb back out. The position of the big pillar has changed. It's now blocking the entrance again.
First SwitchClimb onto the highest of the remaining pillars. Turn towards the area right of the ladder and jump up towards the climbable ceiling there. (See Image; Click to enlarge!) Hold on to it and climb over to the left. There is a crystal. This area cannot be seen in the picture. It's hidden behind the wall on the left. Get as close to the edge as possible, then let go and grab the ledge underneath the crystal. Pull up and collect the crystal. Drop back to the ground and return to the pillar again. Jump up to the climbable ceiling again. Now climb over to the right and climb into the entrance there. Use the switch to open a door. Climb back out.
First Movable Block AgainNow climb onto the high pillar in front of the entrance. Turn to face the platform left of the entrance and jump straight up. Grab hold and pull up. Crawl into the gap on the right. Climb out on the other side and up again. Slide down the ramp. Drop through the opening to end up back in the passage outside the exhibition. Again run into the chamber where you met the first guard and push/pull the crate back to its previous position. Enter the exhibition again.
ExitingClimb onto the moved column and face left. Jump straight up and grab the ledge. Pull up and turn right. Jump over to the switch there and use it. Climb back onto the pillar and get towards the ladder. Climb up. At the top climb to the left. Turn around and jump onto the block on the left. Jump over into the niche on the left. Go towards the end and jump over to the left. Pick up the shotgun shells and the flares. Get over to the other side and climb along. Turn right. There is a slide. Slide down and jump to reach the platform opposite. Grab the ledge. Pull up. Follow the passage to another slope. Save your game. If you want to shortcut, you will miss two secrets, you can jump into the water right away.
ShortcutSlide down to land on a crumbling floor tile. Drop down. Grab the ledge and shimmy over to the left. Drop onto the platform there and collect the rocket. Drop into the water. Dive down. The current will you take up a tunnel. Turn left. Climb out onto the platform and collect the arrows. Jump back into the water and follow the upper passage.
BalmSlide down to land on a crumbling floor tile. Jump forward and grab the ledge. Pick up the embalming fluid. Then crawl into the passage. Pick up the uzi ammo. Climb backwards out of the passage. Follow the path and kill the guard coming from the left. The passage he came out of is blocked by a door. So instead run ahead and crawl into the gap on the left. Follow the tunnel. Stand up at the end and kill the guard. Press the button. Collect the rocket behind the door. Then get back into the room and drop through the opening in the corner.
On the SphinxOpposite you can see a crystal. Above you is a climbable ceiling. Jump forward and grab the ceiling. Monkey climb along the path. Climb straight towards the end to land on the platform with the crystal. Collect it. Take a running jump over to the head. (Alternatively jump back onto the ceiling and climb back till you are above the head. Let go.) Turn to face the slope at the back of the head. Step into the left corner. If you look down you can see a pillar there. Face the corner and take a standing jump forward. Press Action, otherwise Lara will bump her head. Collect the small medipack on the platform you land on.
Take a standing jump onto the pillar. Turn left. Take a running jump over to the slope in the corner. Grab the ledge, pull up and jump onto the walkway. Run over to the left. Collect the two rockets and the crystal. Run back towards the slope. From the neighbouring platform make a running jump back to the sphinx.
Sphinx RoomSlide down to the ground. Run along the sphinx to get to the other side. Shoot the guard in the passage on the right. Before running up the stairs continue ahead and pick up the ammo at the end on the right. Then run up the stairs. Collect the small medipack lost by the guard. At the top you can climb onto the platform overhead. Run towards the crate.
Turn left and make a standing jump to the gap. Hold on and crawl in. Collect the rockets and the large medipack. Get back out and climb onto the platform with the crate again.
DivingSwim towards the underwater jet and use it. Press action. Press jump to get it moving. It's not necessary to use the jet. Take it into the next cave. There you will encounter a crocodile. Shoot it with the harpoon gun integrated in the jet. The current will keep you from getting back into the passage. In the first chamber on the left you can collect the crystal and some arrows. To collect the arrows you have to let go of the jet. Press the roll button and left or right. The second chamber on the left contains more arrows and a large medipack. Entering this chamber will attract a second crocodile. In the first chamber on the right you can find an airhole. Catch some breath if necessary. The second chamber on the right contains Uzi ammo. At the back of the cave you can find some more arrows and a small medipack in the right corner. Get up through the tunnel in the left corner. Climb out onto the platform and collect the arrows. Jump into the water and follow the upper passage. The passage on the right is where you would have come from if you had taken the shortcut.
Hall with CratesBehind the window on the left you can see a crystal and an underwater jet. Pull the lever on the right wall. Catch some breath. Dive out into the passage and up through the open door. Climb out. Climb up on the right. Behind the window you can see a diver and a guard. Press the button on the right to open another door. Dive along to the right.
Dive into the gap on the right wall. Collect the desert eagle ammo. Dive back out.
Instead of diving back into the tunnel you came out of turn right. At the end you can climb out of the water on the right. Crawl along the passage to the end. Lower yourself backwards into the pit. Dive through and climb out on the other side. Crawl along to the left. There you can stand up. Run into the corner. And turn into the passage on the right. Climb up to the left. Turn left and run ahead. Kill the guard on the left quickly. Jump into the water climb out on the other side and kill the diver as well, before he can get away. I found the desert eagle quiet useful here. Dive along to the left and into the chamber on the right. Collect the crystal, the large medipacks and a couple of arrows. Take the underwater jet out with you if you like. Catch some breath outside.