Thursday, 24. July 2008

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Other Games -> Indiana Jones -> Infernal Machine

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Tomb Raider & Lara Croft

2. Babylon

(Indiana Jones and the Infernal Machine - Walkthrough Version 1.0)

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At the Tower

Explore the area to find a way up. You will eventually find it by the little column with some steps. Climb up and continue with a running jump towards the central column. From there jump over to the tower. Follow the path around. You will come towards a building the Russians have placed there. If you explore the area you will only find a locked gate. Left of the building is a movable crate. Move it towards the platform in the wall. Then use it to climb into the opening. From there you can take a running jump towards the roof of the building from where you can listen to a conversation the Russians are having. Then jump over to the next platform.

Spider Cave and Fight

Turn to face the left wall and jump up towards the gap there. Shimmy over to the right. Drop onto the walkway.
Indy will tell you to keep away from the Russian guards. Who are we to listen? Alright, Indy is a bit slow with the gun so keep quiet for now, we will approach from the back.
Follow the passage on the right. You will come to a chamber with a pool in the middle. The building continues below you. Walk over to the left side - in the chamber below on the right you will only encounter two spiders - and hang from the ledge there. Let go and quickly grab the ledge underneath. Follow the passage down. Careful after the right turn you will encounter a poisonous spider. It will come down from the ceiling. Kill it with two shots of the gun. Now step through the cobwebs carefully. You will now emerge behind the Russian guards. Shoot at the barrel with petrol, to finish all guards nearby. Take care of the rest with your pistol. From close range you might find that one shot will suffice. Finish all the guards and collect all weapons, ammo and medipacks they lose.

Campsite

Run down to the campsite and search the tent to find a medipack. Now climb down into the building underground to find another medipack. Then climb the ladder which starts down there to the top. Follow the passages and staircases to another campsite. Finish another guard down by the tent. Use the canopy to get to the ground safely. Collect the weapon from the guard. Enter the tent. Kill the scorpion and pick up the medipack. Step back outside. Then enter the little chamber to find to small medipacks and a lever, which you have to use. This opens the gate outside. Get out and step into the newly opened passage.

Lorry Trail

Turn left. Climb up to the crate and push it once. Climb onto it and up into the opening. You'll emerge on a bridge.
In the cut scene you can see a lorry drive past underneath. Indy thinks this might be of use to get inside.
From the jutting ledge make a running jump onto the platform below on the opposite side. Enter the building and pick up the antidote. Now climb onto the crate in the corner and up into the opening to emerge on top of the other side of the bridge. Run to the far end. Wait at the opening in the wall till the lorry arrives. Then take a running jump onto it's roof. It will take you inside.

Inside the Compound

Get of the lorry quickly and shoot the barrels to kill as many guards as possible. Shoot the remaining ones. Climb down into the passage behind the lorry to find an antidote and a medipack. In the chamber where you had to kill one of the guys you can collect more antidotes. Use the crate to climb onto the upper level.

Treasure (1):
Collect the gem in an alcove in the wall.

Step out onto the balcony and turn left. Enter the passage there. Kill another guards and collect his rifle. Run down the stairs and advance towards the edge. Here it's time to use the whip again. Use it to get to the other side. Climb down the ladder. Climb out into the yard on the left. Shoot the guy in the chamber ahead. Collect his weapon.

Treasure (2):
In the chamber ahead you will find a tiny passage with a pile of coins lying on a wall.

Get down the stairs into the broad passage. Climb up to the left. Use the switch at the machine in the passage at the side. A door opens.
You can see a cute scene where a guard reports your presence to his boss.
Get back outside. Use your guns and the barrels with explosives to get rid of the guards in the broad passage. Collect their ammo. Then step through the open door on the opposite side. There you will find a crate. Pull it out to reveal a crawlspace behind it. Crawl through. Run down the stairs and jump into the water.

Underwater Maze

You are now in a maze. Look at the map to get oriented.

Treasure (3):
First dive into the passage on the right and down into the shaft there (A). Below you will find two passages. The right one contains a treasure. Pick it up and then dive up through the opening at the other end. (B)

Treasure (4):
Dive into the middle passage and take a deep breath at the airhole there. (C) Dive down into the shaft and pick up the treasure in the left passage. Then dive up the passage (C) again.

If you come up the shaft (C) take the left passage to reach the pit leading to the exit tunnel. (If you come from the entrance just turn right then left and dive down the pit there.) Follow the tunnel below and climb out into the chamber.

Key

Run out onto the road. (The passage ahead leads to a closed door.) Turn right. Run down the stairs and examine the padlock.
When you run up the stairs again you will be surprised by a Russian. But Turner, Sophia's Boss, appears and kills him. He gives you a key.
Pick up the rifle from the Russian. Two more Russians will come down from the right. Collect their ammo, but since you have explored the other area before continue towards the lock. Use the key to open the door. (Go to the inventory and choose the key.)

Explosives, Lift and Cog

The chamber behind is filled with explosives. Retreat onto the stairs and shoot at the explosives. You will gain a hole in the ground. Jump down and into the water.

Treasure (5):
Pick up the bar on the ground.

Swim towards the surface and climb out onto the platform. Climb up and jump towards the next platform. Climb further up. With a running jump you can reach the next platform from where you can climb up towards the entrance. Step into the passage. On both sides is an alcove with a candle. (You can use the lighter here.) Step onto the grey square and pull out the block in the left wall. The grey square will become a lift. It will take you down. Climb into the chamber. On the left you will find a mechanism. Use the artefact you got from Sophia with it. The lift moves again. Climb onto the block and from there into the upper passage.

Library

Drop onto the block in front of the doorway. From up here shoot two spiders and two scorpions on the ground. Then drop to the ground and run towards the ladder.

Treasure (6):
Right of it is a block you can climb. From there climb onto the walkway at the wall. Follow the path to the left and collect the gem in the alcove. Return to the ladder.

Climb up. Climb over to the ladders on the right and up into the chamber there.

Treasure (7):
In the left alcove you can find a statue.

Then push the block you can find up here. Return to the ladder and follow the left one to the top. Drop onto the block.

Treasure (8):
Take a running jump towards the opposite side. Collect the gem in the alcove.

Drop onto the pillar in the middle and step onto the button to open a door below. Drop to the ground and crawl through the opened passage. Collect the marduk statue. (Apparently the statue has been named "murdock" in the game, as I haven't got an English version and the German version as well as history name him marduk, that's what I'll do. Visit this site for some background information.) Crawl back out.

Three Pieces

Now climb up the ladder again and at the top onto the block you pushed out. Turn left to face the broken bridge. With a running jump you can reach the ledge. Pull up. (Alternatively you can also use the whip to climb up to the next level.) Turn left and collect the piece in the first alcove. Cross the bridge and jump over the gap. On the other side you can find a second piece. When you step outside the bridge crumbles and falls down. Take a standing jump down onto the pillar where you found another treasure earlier on. From there jump onto the middle pillar and then down onto the ground. Now take a look around. When the bridge collapsed a block landed in front of a passage left of the entrance. You can reach it now. Climb in. Be careful, there is a trap in front of you. Get down on your knees and crawl through the passage. At the end you can find a third piece. Crawl back out. Climb back into the passage where you entered. Follow the passage back to the lift. Drop down and enter the chamber again. Use all three pieces on the right alcove.

Treasure (9)+ (10) After the video run over to the other side. In an opened chamber behind the lift you can find two treasures. Collect them.

Then push the block form the lift into this chamber. Press the button to take the lift back up. Climb out.
Indy gives Turner the statue and tells him what he found out. He leaves with the jeep.

Gaming Time approx.: 15 Minutes
Treasures: 10 (These can be used to buy medkits and antidotes between levels.)

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© 2000 - 2008 tombraidergirl This walkthrough is not to be copied onto other webpages, printed and used in any other way than for personal use. If there are any errors/typos/missing images, please report them in our forum, or if you have any suggestions please contact me. If you need help use the forum. The TR I & II Walkthroughs are based on the UK PSX version and the others are based on the German PC version.