Saturday, 11. February 2012

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My First Visit to Crystal! Part One - The Tour! by Keir

Part One continued (2)



We continued chatting and I asked some questions from the community. I'll give you the answers in next week's instalment of my visit. With the questions answered Eric had to dash off into some important meetings. It was great to spend some time with him, and I was suitably excited to hear in person about how much he values the community and its opinions. Now is a good time for me to tease you and say that we have some really cool ideas for this coming up!

Next up was my tour of the studio. The offices are deceptively huge. My photos don't really do them justice. There are lots of people busily scurrying around, and they're all really helpful which is just as well as I frequently got lost and when I asked directions, everyone was super helpful. I must have met about a hundred people in the space of a couple of hours. Here are some photos of the offices I took while I was wondering around...

Imagine this x 10,000 in area!
The first thing you notice, apart from the size is that Lara is everywhere. Concept art here, renders there. This was fun to see, but the coolest part of the office was a massive wall covered in concept art from the game. As you walk from left to right, the storyboards and concept art play out the main details of the game. Yes, it's a long walk from the one end to the other, and yes I did walk all the way to the end - but I'm not going to show you any photos of that!

Concept Arts
Story Boards

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© 2000 - 2012 tombraidergirl This walkthrough is not to be copied onto other webpages, printed and used in any other way than for personal use. If there are any errors/typos/missing images, please report them in our forum, or if you have any suggestions please contact me. If you need help use the forum. The TR I & II Walkthroughs are based on the UK PSX version and the others are based on the German PC version.